As time went by, Castlevania games became more and more complex. No longer were they simply considered platformers, but more of a full-fledged action/rpg titles, complete with exploration and epic bosses. Castlevania: Aria of Sorrow was released in 2003 for the Game Boy Advance, and it was certainly a nod to the old times we spent playing Symphony of the Night on our Playstations.
The game tells the story of a man named Soma Cruz and his romantic interest, Mina Hakuba, when they happen to stumble into Dracula's Castle. With no idea of how he got there or why he is there, Soma is then helped by a man named Genya Arikado, who tells Soma of his "Power of Dominance", and that everything will become clear if he goes to the "Master's Chamber". Soma then embarks on a journey to discover the truth of everything, including his own fate.
Mixing RPG and Platforming elements, Aria of Sorrow is the perfect pick for the newcomer into the Castlevania series, as it offers a tolerable difficulty, and doesn't require you to play past games in the series to understand the storyline. There is a lot of customization in the form of Souls, which are acquired whenever you kill an enemy, as long as you're lucky, you can build up fearful combos for every gaming taste; the fireball spammer, the iron wall, the reckless offensive, you name it, and chances are the game got you covered.
Not only do you have customization, but the game is beautiful to look and exciting to hear. Every piece of music has been masterfully composed to the extent that sometimes, you doubt that the sound is coming from a GBA. And the graphics include some pseudo-3D scenery like the ones seen in Symphony of the Night, once again proving that the GBA is very capable of producing impressive imagery.
Add in the fact that the game also features another playable character and some extra modes after completion, and you have a game for the long run whenever you feel like playing something. Don't miss this game, it is just as amazing as it sounds.
FINAL RATING : 9.1
Not only do you have customization, but the game is beautiful to look and exciting to hear. Every piece of music has been masterfully composed to the extent that sometimes, you doubt that the sound is coming from a GBA. And the graphics include some pseudo-3D scenery like the ones seen in Symphony of the Night, once again proving that the GBA is very capable of producing impressive imagery.
Add in the fact that the game also features another playable character and some extra modes after completion, and you have a game for the long run whenever you feel like playing something. Don't miss this game, it is just as amazing as it sounds.
FINAL RATING : 9.1
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